# Less is more
In designing signage systems, it is worse to over-message a sign, or over-sign an environment.[^1] This can cause cognitive overload.
## Seed
- Similarly in videogame UI [[Cognitive load and HUD in video game design]]
[^1]: [[aiga1975DevelopmentPassengerPedestrian|AIGA. (1975). The Development of Passenger/Pedestrian Oriented Symbols for Use in Transportation-Related Facilities.]]