# Session S07: Sketches ← `=this.prev` | **`=this.campaign`** | `=this.next` → > [!overview] > | **Session** | `=this.session` | > | --- | --- | > | **Session date** | `=this.date-session` | > | **Campaign date** | `=this.campaign-date` | > | **PCs** | `=this.pc` | > | **Active NPCs** | `=this.npc_active` | > | **Discussed NPCs** | `=this.npc_discussed` | > | **Active locations** | `=this.location-active` | > | **Discussed locations** | `=this.location-discussed` | > [!summary]- > The party encounters [[Big Boggins]] again as they rest and wait at [[The Keep]], who tells Lenore about the [[Ashmadai]] in [[Neverwinter]]. [[Elandor Falconmoon]] and [[Leonard Draushum]] find a stone circle on the outskirts of town with runes surrounding it. Leo returns with the party, and they determine it's used to contain a fiend. On their way back to town, they find surprising clues in [[Old Mo's shack]]. > %% > tldr:: The party encounters [[Big Boggins]] again as they rest and wait at [[The Keep]], who tells Lenore about the [[Ashmadai]] in [[Neverwinter]]. [[Elandor Falconmoon]] and [[Leonard Draushum]] find a stone circle on the outskirts of town with runes surrounding it. Leo returns with the party, and they determine it's used to contain a fiend. On their way back to town, they find surprising clues in [[Old Mo's shack]]. > %% ## Notes - [[Leonard Draushum]] goes tracking with [[Elandor Falconmoon]]. - They find an area with fresh symbols in blood, maybe a day old. Both try drawing the symbols. - The surrounding tracks seem like monster prints. Human footprints are there… and then gone. Teleporting? - Zero casualties seems suspicious to [[Elandor Falconmoon]]. Was the attack a decoy? - [[Shava]] bumps into [[Big Boggins]]. - [[Big Boggins]] heard about the adventurers fighting the rat king and wants to know more… - He writes in a small palm-sized forest green book. - Has run into cultists everywhere. They make for good stories. - He has been to Neverwinter before, and all around the Sword Coast. - [[Lenore Sigyn]] tries to learn more about the Cult - Overhears the [[Shava]] conversation. - [[Lucette Waterpike]] goes back upstairs - [[Eadyan Falconmoon]] talks to people outside. - [[Gruda Blessedblade]] is boisteriously chatting to teens, embarrassing them. - Talks with [[Big Boggins]] - Cult: [[Ashmadai]]. Cultists of devils, very secretive. Met them in [[Neverwinter]]. He escaped (but how?) - [[Cult of the Dragon]] more active up north than south. Raiding caravans. - [[Leonard Draushum]] arrives back, sees [[Linan Swift]], then goes to talk with [[Langdedrosa Cyanwrath]]. Shows the scribbles, but hard to tell what they are. May need to see them himself. - [[Astrid Dawngaze]] goes to speak with [[Marisa]]. - She's pretty clearly freaked out, and disgusted at the whole ordeal. (…fair.) - She has no explanation as to why she was attacked. - Everyone comes back together to go investigate the blood symbol. - [[Elandor Falconmoon]] shows them his sketch of the symbol. - The party has no idea what it is from the drawing. - The party heads out. Lenore casts Blessing of the Trickster on Astrid without her knowing. Again. - We get to the spot with the symbols. - Circular stone area. - We suck at drawing skill checks apparently. - But [[Shava]] knows a tiny little bit about this fiendish circle. Looks like the magic circle spell. Keeps a creature (devil) within an area. - Leonard says [[Old Mo]]'s typical go-to is talking about doom and imposters among us. The rats was a specific thing. Wants to go see Old Mo's place. - We head to [[Old Mo's shack]]. - Astrid climbs the rickety stairs to knock on the door frame. The floorboards are thin like they may snap. - He's not there, and we all walk in. - One room house, very old. - One wall appears covered in writing, but mostly in Common gibberish. - Huxley looks for any names he knows (townies or party), or death/undead, or dragons/fiends. - Sees an old drawing of the rest of the party and the fort on fire with a dragon in the sky. Huxley takes the picture and puts it in his notebook. - Leonard looks for something secret (DM'd it to DM). - Finds a drawing of a drawing of a Leo as a monster, with question marks. Old Mo has written he is not to be trusted… - Shava looks for black dragonborn cults or the party itself. - Finds a sketch of a black dragonborn (but not one he's seen before). - Carved into the wood is "[[Odonth Darkwrath|Black Death]]". - Appears to be connected to the sketch that Huxley found. - Also finds a drawing of [[Langdedrosa Cyanwrath]]. "Death" is written under it, connected to [[Odonth Darkwrath|Black Death]]. - A self drawing of Old Mo connected to the black dragonborn figure, written "death" under it. - Astrid looks for recognizable names, dragons, or the party. - Different old drawings of different party members, with "lies, all lies" written under them. - Lenore looks for %%any mention of an elf (Vartan), her real self (Kassandra or aasimars in general), her guardian, or the prophecy.%% - %%There's a sketch of what looks like Vartan, but he is heavily wounded and seems to be chained to a pole.%% - %%Underneath the picture of the burning monastery (she would recognize this as her old home with the Dragonborns) there is a drawing of Kassandra.%% - %%And there is a snippet phrase of part of the prophecy that Lenore knows.%% - They talk about what they've found. - All they know is "Black Death" is a contagious deadly disease. Doesn't seem likely. - Leonard recalls a fable about a warrior known as Black Death. A very powerful being. - Sketch quality varies wildly. - The ink and parchment appears old, well before we arrived. It appears years old. - Lenore and Astrid look for any mention of Bahamut. - No signs of Bahamut. - No signs of personal objects at all either… huh. - Lenore pockets four pages, but Huxley notices her pocket it. - Two pages have figures on it. - One page shows flames. - One has writing scribbled on it. - Leonard tears the poster down and tears it up. - Lenore has additional insight as she looks around the room: - %%You realize based on training you've had that Mo uses this house like a fake house. It's filled to look like he lives there but based on context clues he doesn't actually.%% - %%Which is probably why he's so dirty. He doesn't live in the house itself.%%