# Session S20 ← `=this.prev` | **`=this.campaign`** | `=this.next` → > [!overview] > | **Session** | `=this.session` | > | --- | --- | > | **Session date** | `=this.date-session` | > | **Campaign date** | `=this.campaign-date` | > | **PCs** | `=this.pc` | > | **Active NPCs** | `=this.npc_active` | > | **Discussed NPCs** | `=this.npc_discussed` | > | **Active locations** | `=this.location-active` | > | **Discussed locations** | `=this.location-discussed` | > [!summary]- > To write. > %% > tldr:: To write. > %% ## Notes - We started this session having a player conversation with is a really healthy and important part of the game. - We get to [[The Keep]] and take Langdedrosa down to the cells. - Astrid hides the spear, and decide to ask [[Markguth]] to hide the armor - We ask if [[Leonard Draushum]] can stand guard over [[Langdedrosa Cyanwrath]] (because Chiko is away this week) - We knock on the door (locked) and [[Markguth]] unlocks and opens the door. - We ask him to guard the armor. - [[Leosin Erlanthar]] has already left. - [[Tarbaw Nighthill]] is in private conversation with [[Order of the Radiant Hearts]] members. - [[Eadyan Falconmoon]] is in the medical wing. - The party heads down to find [[Eadyan Falconmoon]]. - One older balding farmer is chatting with Eadyan. - He agrees to help investigate with Langdedrosa. As they head down, they explain what they know of his condition (the good from [[Hayla|Hayla's]] black book). - Eadyan talks about dangerous items… books aren't uncommon for being magical items. Warlock ability? But this isn't typical… Not religious. - A former powerful wizard long, long ago. A magic where they'd know if you spoke their name. The [[Whispered One]]. A historic creature. Abyssal? Unspeakable horrors. - Demons aren't usually associated with books. A more powerful abberation, perhaps? - Lenore asks about books warm to the touch. - Places to research: - [[Candlekeep]] to the west - [[Baldur's Gate]] » pay someone with the right price - [[Neverwinter]] - [[Waterdeep]] - [[Elturel]] is a rival city to [[Baldur's Gate]] and is more about markets and travelling merchants. Controlled by the [[Lord's Alliance]]. They may not have a lot in the way of books… more paladins and temples. - [[Lord's Alliance]] » 14th century, partnership between merchant cities. Built up to oppose raiders, bandits, dangerous groups. Hate the [[Zhentarim]]. Their emblem is a golden crown in a field of red. - Lots of temples, taverns, markets. - Eadyan looks over Langdedrosa. (Huxley helps, and Lenore casts guidance.) - It's too powerful for him to deal with. He's guessing it's a curse, or maybe greater restoration - Diamond dust is hard to come across, maybe [[Elturel]] or [[Baldur's Gate]] - Perhaps he's kept her, but sensory deprivation since someone can see through him. It's a cruelty though. - Eadyan has seen [[Vartan Silverbow]]. Eadyan healed him, and then he left again. He had been in the medical bay. - We head back towards [[Tarbaw Nighthill]] and wait for a while (short rest!) to talk with the [[Order of the Radiant Hearts]] - [[Gideon]] » Blue-eyed. Ornate red tunic. Rubies and gold hilt on sword. Wears furs, looks regal and elegant. - Accompanied by two guards in full-plate. - [[Tarbaw Nighthill]] almost smiles when he sees us waiting. "Welcome back." - Introduces the knight of the [[Order of the Radiant Hearts]] as [[Gideon]]. - Does our group have a name? Lenore: "We're just a **rat pack** of people coming together to help." » We are known now as the Rat Pack. - He typically is around [[Neverwinter]]. - He's here hunting a lich, a [[Red Wizards of Thay|Red Wizard of Thay]] by the name of [[Theysian]]. - We talk about having seen [[Azbara Jos]] at the [[Cult camp outside of Greenest]]. - There are three more guards currently resting in the Keep. - He will be staying in their own set of rooms with a red sash on the door, and would be happy to discuss further. - [[Tarbaw Nighthill]] invites us in to discuss what we found out. - We tell him we've retrieved [[Langdedrosa Cyanwrath]] and keep him up to speed. - We mention that we say [[Leviathan]] overhead. - They didn't destroy the farmland, they were only stealing valuables. - If we are going towards [[Elturel]], can we bring a letter of warning to a noble (including [[Ontharr Frume]]). If we are going towards [[Baldur's Gate]], it may take longer even with a letter. - We are allowed to keep using the horses to [[Elturel]]. - We are dismissed. - Huxley has the ability to read his thoughts. - Lenore asks if he's done that to the group, and he says no. - Shava says that the blackmarches look like the ones chasing his friend [[Surina]] - They're looking for [[Surina]], and Shava thinks they'd be looking for her to get to [[Surina]]. - Shava last saw [[Surina]] at [[Baldur's Gate]]. - Lenore offers to send her a message, and Shava uses performance of creation to draw a picture of Surina for her. - Lenore reaches out with her mind and sends a message to Surina. - "Hi, I'm friends with Shava, whom you gave special bagpipes. Where are you? Are you in danger? Where could we meet? We're going to [[Elturel]]." - A brief pause, and then message in response. "Greetings. Currently I'm near the [[Sword Coast]] region, fairly close to [[Berdusk]] actually. You could likely find me there if you tried. Just play something." - We split to go to our rooms for the night. - Astrid comes to Lenore's room after some time. - Lenore removes the chair from under the doorknob. - Lenore invites her in. Astrid wants to ask her something. - I had talked about Kassandra. When we talked with Leosin, I talked about prophecies and oracles. I seemed surprised he hadn't looked into that. - She asks why I'm interested. The deaths of [[Patrin]] and [[Vyara]]. Why was she so important to kill for? - We level up to [[Lenore Leveling Notes#Level 6|Level 6]].