# Session S21
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> [!summary]-
> To write.
> %%
> tldr:: To write.
> %%
## Notes
- Shava left ahead of time to head to Berdusk.
- Leonard got news from back home that he was needed, so he left ahead of time. He told us to focus on the Cult stuff.
- We get ready to head to [[Elturel]], but head down to see [[Langdedrosa Cyanwrath]] first. [[Eadyan Falconmoon]] is there.
- [[Langdedrosa Cyanwrath]] is bound, blindfolded, and gagged, kept in a locked cell.
- Lenore walks in first, Astrid goes in second, Eadyan goes in third. Huxley waits outside.
- Eadyan has [[Remove Curse]] and [[Dispel Magic]] prepared. Eadyan goes to dispel magic, but [[Langdedrosa Cyanwrath]] breaks through his ropes and chains.
- He's still blindfolded. Astrid grapples him.
- Eadyan runs out of the cell… smart man. He casts his spiritual weapon (a boquet of flowers) and hits Lang with it. Lang seems to know where it is, even with the blindfold.
- He hits Lenore and Huxley with a lightning bolt… and then keeps punching at Lenore
- Astrid pushes Lenore out of the way, but Langdedrosa casts a spell at Lenore.
- Lenore drops to 1 HP
- Lenore invokes duplicity, and her double hugs Langedrosa while Lenore casts Greater Restoration (nat20!)
- Langdedrosa wakes up.
- Astrid talks with Langdedrosa about what happened.
- Langededrosa heals Lenore, apologetically.
- Lenore explains her double as a trick she read in a book.
- Langdedrosa had come to Greenest from Candlekeep
- Lenore asks what he was looking for.
- He was looking for more skills, and was looking for information in books.
- Eadyan heals Lenore again, since she was hit very hard.
- Langedrosa looks deep in contemplation and unsettled.
- Astrid gets Lang's armor from [[Markguth]] and his spear.
- Lang doesn't want to wear the armor on the first day.
- If we do get in a fight, he can use his fists or we hand him a weapon.
- Lenore sends a message %%to [[Vartan Silverbow]]: "Hi, I'm leaving for [[Elturel]] with a group. Where are you? I need to get to [[Triel]]. It's nearby. There's information on [[Kassandra]] there." » "Currently I'm making my stop in Berdusk to collect some things. Persons of interest have been spotted nearby."%%
- They head out with three horses.
- Langededrosa rides one.
- Astrid rides one.
- Lenore and Huxley ride one together, with Lenore at the reins.
- Twenty-eight miles into the trek, the sun is setting. We hear the sounds of distant fighting. Langdedrosa suggests we check it out.
- "Okay [[jethoof]], roll a d20. You want to roll high." And he rolls a 2.
- The group come up on a caravan. Lenore moves her horse around the caravan enough to see a blackmarch, and casts her spiritual weapon at it, and follows up with a toll the dead. She doesn't see [[Gomash]].
- Astrid hands the spear to Langdedrosa. "I guess you might need this." "I guess so."
- Gomash; a 4'-11" humanoid. Shaggy white hair, ash-like skin. Large great axe in both hands.
- Wait, he's raging! So he's 7'-0" tall, with a great axe and swinging it. Large snarling snout.
- Astrid; 6'-3" woman with ginger hair, fair skin. Neutral plate armor. Shield and sword.
- Fantoccio, a patchwork dragon, balanced on Huxley's shoulders. Huxley looks like Huxley.
- Astrid kills the one blackmarch and the guard drake.
- Gomash kills the second blackmarsh, and then rages at Astrid and bites her.
- The party non-lethally attacks this stranger untill he gets knocked out. He immediately shrinks down to his humanoid form, his hair goes silvery white.
- Langederosa and Lenore search the caravan.
- Lots of mundane vials… more novelty.
- 8 vials of alchemist fire
- 4 component pouches worth of vials
- Looks like a generic merchant caravan.
- Lenore builds a fire, and Astrid ties up Gomash. Huxley feeds him a blood wine potion to restore hit points. They wake Gomash up.
- Lenore sends her dancing lights around Gomash. They look like her spiritual weapon.
- He says he's happy he had a couple hours sleep without weird dreams. Lenore perks up at this.
- Lenore asks his name.
- Gomash of [[Sossrim]]. He chops wood.
- She asks about the dreams again, and he asks if it's important?
- His dream was telling him to go to Greenest. He mentions "ashen" and ice, and Lenore is intrigued by this.
- He's been having dreams of travelling to Greenest. Felt the urge to travel to the place.
- A vision of a town. Five figures rose from the ground. Bellowed flames. Everything froze and burned.
- She asks if there was lightning and he can't remember.
- Astrid unties him.
- Lenore says they can give him directions to Greenest, but they're leaving from there.
- Up until the battle, Gomash was dreaming the dream every night.
- Gomash calls magic people "witches"
- Astrid mentions [[60 Games/62 Campaigns/2022-09 Hoard of the Dragon Queen/05 NPCs/Freya|Freya]], and [[Faust Huxley]] mentions he knew her growing up.
- Gomash used to hunt witches
- Lenore says she's here to do good. She's not a witch, just learned.
- Gomash talks about his changing, and not being smart
- When he gets mad, he loses focus and forgets
- Lenore sneaks off to send a message, though everyone notices when she rolls a terrible stealth roll. But… no one follows her?
- She sends a message to %%[[Snow]]: "Hi, it's Lenore. How are you? Are you okay? Did anyone give you a hard time after we left? Is your sister mad?"%%
- Response: %%Hey! I’m doing okay. Big sis wasn’t mad or anything at me. Odonth just sent me somewhere else ahead without a big reaction.%%
- Astrid believes Lenore went to use the bathroom, but Huxley and Gomash have their doubts.