# Session S22
← `=this.prev` | **`=this.campaign`** | `=this.next` →
> [!overview]
> | **Session** | `=this.session` |
> | --- | --- |
> | **Session date** | `=this.date-session` |
> | **Campaign date** | `=this.campaign-date` |
> | **PCs** | `=this.pc` |
> | **Active NPCs** | `=this.npc_active` |
> | **Discussed NPCs** | `=this.npc_discussed` |
> | **Active locations** | `=this.location-active` |
> | **Discussed locations** | `=this.location-discussed` |
> [!summary]-
> To write.
> %%
> tldr:: To write.
> %%
## Notes
### The next morning
- The next morning, we get going…
- Astrid rides her horse, Langdedrosa rides his horse, Gomash will drive the caravan
- Astrid offers [[Langdedrosa Cyanwrath]] his armor back
- He doesn't seem enthusiastic about getting his armor back because he was mind controlled
- No encounters that day.
- Lenore messages %%[[Vartan Silverbow]]: "Hi, are you still in [[Berdusk]]? We're about a half day away. Should we meet you? If so, where."%%
- They respond… %%"I'm still in Berdusk, some have left at Elturel. I'll meet you at the entrance."%%
- His dreams have apparently stopped.
### The *next* next morning…
- The next day, they continue.
- It's overcast, and looks like it's going to rain today.
- A rider on a horse in a brown cloak at the start of the day. They're about a mile ahead, going towards Berdusk. We didn't notice them go by.
- Lenore doesn't think anything of this, since there are other riders on the road.
- About 20 miles outside of Berdusk, we notice a caravan behind us in the distance a couple miles back.
- The traveller ahead of us has kept perfect pace, despite being able to go faster.
- Huxley basically pins a message to Fantoccio and sends a note to the driver without telling anyone.
- Note basically says hello, and that the familiar is nice. Wants to know if the person wants to join us.
- Astrid strikes up a conversation about witches with Gomash.
- The witches mostly brought harm back home, so Gomash would try to "push them out"
- Astrid tells him she doesn't hunt witches, but is part of an organization to "hunt" the [[Cult of the Dragon]]
- Gomash suspects Astrid isn't agile with armor on, so wants to duel her at some point
- The rider begins to slow down, but doesn't turn around
- Huxley looks at the rider's response
- "Okay?" in cursive, multi-coloured writing
- While they approach, Lenore ritually casts [[Detect Magic]]
- No magic items sensed on [[Gomash]]
- Astrid casts [[Divine Sense]] (celestial, fiend, or undead)
- Doesn't sense anything…
- The stranger:
- Shoulder-length brown hair
- White-ish skin, brown lips
- Hood and orname cloak
- Lenore detects that the cloak is magical, and it's illusion magic
- The hood is hiding her face
- Her clothes look noble…
- The figure comes closer… we keep the cart moving and match their pace
- Huxley asks them their name. [[Treya Oakhallow]]
- "Oakhallow" sounds familiar to Huxley. He once knew a girl with the name Oakhallow.
- Asks if she used to live in [[Waterdeep]]. Yes… born and raised.
- Huxley wants to know where abouts… which is really forward…
- She semi-recognizes him, that he was from the orphanage. "You're that Faust kid…"
- We find out that Huxley's first name is Faust.
- He was adopted by the "old lady"
- Huxley introduces the party.
- Lenore asks what brings them to these parts…
- Treya pauses. They were off-the-road, most east of here.
- Gomash is suspicious of her pause.
- Astrid can tell she's witholding information.
- Lenore recognizes that she's not a very good liar.
- Says she was in the woods…
- Treya pulls up her hood
- Treya tells Huxley there's a poster that looks just like him… with a high amount of gold reward on it.
- Wanted for… terrorism, destroyed buildings, sacrifices, murder, assault…
- 1000 gp reward
- They're looking for someone in a red cloak/coat, with white hair and red eyes
- Treya does know [[60 Games/62 Campaigns/2022-09 Hoard of the Dragon Queen/05 NPCs/Freya|Freya]]
- Astrid talks to her about it…
- But it's pretty obvious that Treya is not being honest about who she is…
- Astrid says she'd love to take Freya out to dinner etc… get to know her, etc.
- Treya sends a message to Freya… she says she's up near Baldur's Gate
- Treya is headed north of Berdusk… maybe Baldur's Gate
- Treya joins them in the cart; Astrid helps her onto the cart (to sense if there's anything illusionary… but everything feels normal)
- Huxley catches up with Treya, and just generally asks her questions
- Lenore asks if we could make a stop in Berdusk, maybe buy supplies
- We make it to the outskirts of Berdusk
- A semi-bustling little trading hub on the road
- The "Jewel of the Vale", next to the Chionthar River
- Caravans going both ways…
- No guards at the gate since it's a smaller place
- Larger than [[Greenest]] (100+ people), [[Berdusk]] is 20,000+ (hub for trade on the road and river)
- We see a man waiting at the front of Berdusk, no hood up
- Lenore gets off the cart, and gives Vartan a hug
- Lenore reintroduces him to the group
- Vartan offers them a place to stay for a bit, as Astrid wants to talk with him…
- Lenore whispers to him that they should talk privately later
- He leads us to a tavern, the [[Bellblade Throne]]
- He offers to pay for us to stay, and for the stablehands to care for the horses
- It's a nicer area… travelling merchants or nobles
- Interior is very fine, darker woods, large fireplace
- There are uniformed guards out on the rain… Inside, guards look more like the mercenary type
- The door has a door chime
- The chairs are metal, the air is much warmer, filled with flowery incense
- Antique blades on the wall, with bells where there would be pummels
- A half-elf man mans the bar… [[Ghamul]]
- Tattoos on neck, blue eyes, silver hair… Fur; looks dressed for colder climates.
- We take a corner table by the fireplace, and he offers to get food and drink.
- Astrid says she supposes Lenore knew he'd be here. She says she had a guess.
- The tavern is empty. The other patrons left when Vartan got up to get drinks.
- Astrid starts in on questions
- What's your goal with the cult? Infiltrating?
- V: Information gathering. During the research, V & L met. Doesn't like what they're doing… the dangerous things.
- Are you with any organization? People don't usually just wake up and research the cult.
- Lenore says she's an independent researcher.
- He knows a couple of different groups, connections with other people. He sticks his nose where it doesn't belong…
- Why did Odonth just let you go? He didn't really seem to hunt you…
- One reason, to see who Vartan would go to.
- Another reason is mindgames… thinking of something further ahead…
- Astrid suspects Odonth has a plan
- Lenore mentions that Langdedrosa is Odonth's half-brother
- You remember you had something with you… something you took… Why did you take it? What is it for?
- Not sure what it is.
- Just knew it had been discussed.
- Anything he could get a hold of, would be good when escaping
- Lenore says they sent an assassin looking for it
- The good news is that they have it
- The bad news is… they're sending people after it
- Vartan says to be wary to stay in places you aren't familiar with, or areas that you don't have good friends…
- He gets a cocky grin on his face… "I'm just that good."
- Odonth didn't know about the theft when he let him go…
- Our food arrives… boar meat, vegetables, gravy…
- How did you manage to leave the Keep?
- Lenore says he's really good at hiding…
- She was worried they had caught him again.
- While you were a "guest", did you get any information?
- They're heading north.
- They're collecting things.
- There are tensions between different groups.
- Odonth and the black dragonborn… tension. They aren't as tight knit as they seem.
- There were three white-haired women at the camp
- One with the book
- One with hat and mask
- A curly-haired one
- The one with the book was staring at him at one point
- It was only a couple of seconds
- Didn't say anything to him
- The one with the hat dropped something?
- Outside of the tent
- The curly-haired one was behind Odonth…
- Lenore asks what he's doing now…
- He's recuperating right now, mentally and physically
- More travellers right now
- Quite a few heading towards [[Elturel]]
- There were a couple of [[Red Wizards of Thay]]
- Dark magic, necromancers
- Usually not welcome around these parts
- Attempted to hide themselves, but not good at it
- There are different people around…
- Someone who looked like [[Faust Huxley]]
- White-haired, long coat, male
- A couple hours ago…
- Vartan recommends the [[Dawn of Any Day]] for supplies
- Run by a follower of the morninglord
- Popular deities in Berdusk
- Helm
- Millill
- Oghma
- More for the older generation
- Morninglord (a minority)
- No cult activity here in Berdusk
- Astrid: "Have you noticed anyone who might not directly fit the cult… like…"
- Lenore: "Like your Order? Oh, whoops, is that supposed to be secret?"
- Astrid's order wears particular armor
- Vartan: No one wearing armor that didn't wear anything that was similar to Odonth… Also the later assassins…
- The curly haired one wore an assassin uniform like Snow's
- Astrid wonders if he had heard the name [[Cole Silversteel]]. (Tall and good looking.)
- Vartan suggests shopping, and asks if Lenore can hang back so they can catch up
- Astrid looks a little suspicious, but Vartan calls her out on it. He and Lenore have known each other for time before this, after all. And Lenore has been very worried about him.
- Gomash asks Vartan if he's heard of people who can turn into animals or half-animals
- Druids? Look more towards natural terrain… get in touch with the [[Emerald Conclave]]? (He doesn't have any contacts there; their interests lay in different directions)
- Then he joins them on their shopping trip
- Shopping trip!
- Treya buys Huxley new clothes (brown, noble) at [[Frisky Foray]]
- Treya talking to Huxley
- Was supposed to meet people nearby, but things went south
- Going to reconnect in [[Baldur's Gate]]
- Sent by grand witches back in [[Waterdeep]]… but didn't get the components…
- Huxley asks what Freya is up to, since he didn't bump into her outside of [[Greenest]]… doesn't know, and didn't ask her
- Huxley sends [[60 Games/62 Campaigns/2022-09 Hoard of the Dragon Queen/05 NPCs/Freya|Freya]] a message via [[Sending]]
%%
- Vartan and Lenore talk
- [[Ghamul]] is one of his contacts, and they're safe here
- Are you okay?
- Worn thin. Leaning on friends and allies.
- Hayla saw Vartan the night Kassandra was rescued
- Hayla must have known it was him…
- Almost didn't escape Hayla
- Recounts tale of the camp, and Hayla's tent
- Hands him the book
- Book feels warm to her, not to him
- They know more about her than she does…
- Have they been following her for years?
- Or have they been researching her since learning about her?
- Asks about Triel
- No contacts there specifically
- Contacts in Elturel?
- He'll send a list
- What didn't you tell them that you should tell me? …Harpers?
- I'm standing on an area connected to it…
- [[Ghamul]] is a [[Harpers]] member
- Vartan is more of a rogue element of the Harpers, not exactly a card-carrying member
- Works with different groups… unofficially
- [[Lord's Alliance]]
- [[Zhentarim]]
- Avoid them unless you have to
- Worst tales about mercenaries… it's worse than that
- Hasn't worked with [[Emerald Conclave]]
- Doesn't like the woods, more of a city-person.
- Why did you help me?
- You needed help. You were helpless.
- How did you know to find me?
- I just came across you… Had been researching the cult for other things, but came across her at one point.
- No one in the caravan was left alive after he rescued her.
- The circlet. How did she know my face?
- Had the headband for years. Has used it on occassion himself.
- Doesn't know how she'd know. This one surprises him.
- Still having the dreams
- Divination wizards are rare… but maybe should be who she talks with.
- He has no divination wizards in his network.
%%